Rob, Looks good! I didn't know Idaho gave artistic licenses out. I think you've more than earned yours! Scott
So after a few days of complex angles for the dormers and their roofs, I decided I should go all the way with that complex roofline, or I will always be looking at the model in contempt. Yes I can use modelers license, OR I can use modelers attention to detail. If I overlook a detail, I don't feel as bad as if I "Blow Off" a detail because I am lazy or deem it too difficult. What am I talking about? Look at the current model, and notice the roofline in the red circle. I have it going at the same height on the front to back peak. That was easy. Now look at the prototype roofline highlighted in the red circle, and notice the the left peak going front to rear, the peak has a funky jut up to an even higher peak. I have never seen a roofline like this before, and I do believe that stupid detail is what will make the model "POP" when sitting on it's module. It's stupid, but it's detail, so I will work on that next.
I doubt it, most NP modelers don't even know this station stop ever existed. This hotel/sanitarium only existed for 10 years, from 1900-1910, before photography was widespread, and in this thread is every photo and advertisement I have collected in the past 20 years of collecting NP Stampede Pass station stop photos. Someone drew up a postcard for the hot springs boardwalk behind the hotel though, so I will try to fit that in: The boardwalk is on the right side of the hotel, which will go on the right hand module behind the other half of the hotel. Remember, this hotel is going to span 2 T-Trak-Z modules, so is going to be built in 2 pieces. Here is a proto photo highlighting where this boardwalk to the hot springs is located:
Sadly I’m in the same boat with my model of the Colorado Supply Company office and store in Morley Colorado. I wanted to model it as accurately as possible, but no plans of the building seems to exist and there are no photos taken from behind. I decided to model the façade as accurately as possible, but the back of the building will be compressed a bit. I have no idea what it looks like anyway….
Okay, I fixed the funky roofline to match the prototype. I'm burnt out on angles now, There are so many things to consider when you do angles, you have to consider the length and width of each part, with regards to the roof pitch angle, then there is the tabs and slots on each angle. Here are the drawings for the main roof parts so you can see what it takes, and remember these are mirror images because I have peel and stick material on the backside for laser cutting: And here are the dormer roof parts, also peel and stick, but thinner material: Here are the drawings of the walls so far: And all that gets me this far with the project:
Nice update. And you're right, that would have driven you crazy if you'd left it the old way. It's tough being a Master, eh?
It looks more accurate to the photo! Easy enough to miss a detail like this with lots of angles to the building! In the end, I understand that you want to be as close to the prototype as possible! Looks great so far! Looking forward to seeing the finished model!
Worked on the roofing a bit today, because I have to have the roofing on before permanently attaching all the dormers, which have to be permanently attached so I can wire in all the room lights, which currently stand at 25 rooms not counting the bottom floor. Anyways, here is the current progress: