why doesnt anyone make some of these for us? bachmann has them in every other scale but ours heck even z scale has some if you dont mind the europian look but i want som in n scale !!!
If you are referring to the ore cars, or ore jennies as they are somtimes known, used on mainline track for ore movements then they are availbale through Atlas. If you are referring to the small narrow gauge track cars used in the mine and for ore transfer to the tipple for the smelter or refining site then the following are available. Detail Associates has a small ore car along with some ore processing equipment. Micro Engineering lists a small ore car. And N Scale Architect has a mine loco, cars, and track components for mine and quarry operations. Unfortunately all are designed as static displays. Then you can build your own. I used the leftover wheelsets from 4-4-0 lead trucks to make a mine loco, and I've taken the metal wheels off of scrapped insulated truck sets, leaving the plastic centers, which are flanged, and used them for various small cars like speeders, handcarts, and mine cars. You can adjust the gauge of these plastic insets to fit Z track.
i want the cars to be able to be pulled by a locomotive not sit there staticly that is why i mentioned the bachmann cars. i was thinking of a small loop with some dual gauge track for sidings to allow my engines to work a small mine
N-Scale Architect has M-TRAK, special mine cars and locomotive. Tons of special narrow gauge track. Debued w/ Lackwanna Coal. N-Scale Architect Master Craftsman Series (Lackwanna Coal & M-TRAK)
Sounds like the only choice would be to go to a Z scale Mech. and then build on that for power such as a small boxcab or go with one of the narrow gauge steam kits. You may want to check the Nn3 sites out for possible cars. I do know that there are some Nn3 cars available like wood side gons. and flats.. N scale Architect has a nice set but unfortunately it is a solid casting designed to be static. Try this link to the Nn3 bunch. May help some. web page [ October 30, 2005, 08:22 AM: Message edited by: John Moore ]